S&SHARK.

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Take flight, nine lives at a time!

Take flight, nine lives at a time!

Kitty Hawk: a VR arm-flapping adventure!

Kitty Hawk: a VR arm-flapping adventure!

What started as a game jam project turned into the concept, development and launch of Kitty Hawk VR on Steam.

Production

In order to test out the capabilities of the new HTC Vive, Ryan and Duncan Iaria had a game jam. During the short session, they developed the initial concept of a VR flappy bird game (all based in an 80s synthwave world, because why not.)

 

The name “Kitty Hawk” is a reference to Kitty Hawk, North Carolina, famous for being the location where the Wright Brothers took their first manned flight. 🛩ī¸

early game tests built by Duncan and Ryan in Unity

MY ROLE

My main role on this project was developing the visual style and marketing material. 🏝ī¸

 

We brought the game to several events to showcase our work and capabilities in VR, including to PixelFest in Norfolk, VA, and MAGFest and MAGLabs in Alexandria, VA.

 

We would also regularly go to local breweries đŸē around Newport News, VA, and host mini “VR Nights” where we showcased our games to local clientele.


In addition to creating the marketing material, I also worked these VRcades to help setup players, market our company’s capabilities and took photos for our social media. 📷

Early concept art for the character and logo done before we settled on the 80s synthwave theme.
Final banner/promo image used in marketing materials and on the game's Steam page.
It's Duncan Iaria! He's showing PixelFest attendees how to play the game. You can see my banner design in the background.
A young gamer enjoying our virtual flying game at Tradition Brewing Company in Newport News.
Our game's music and sound designer, Daniel Wilson, explaining the controls.
Tattoo designs that we printed and passed out to event attendees at our game booth.

SUCCESS!

Success! Our game generated enough interest and support that we released a version on Steam!

Steam page for Kitty Hawk VR.